2 main oscillators, with 6 different subtractive waveforms, modulatable phase offset and panorama, with unison modeled off the JP8000's supersaw. There is also an additional third oscillator, with less parameters, intended for use as a sub-oscillator. Sample layer. This can run with key tracking enabled or disabled, and can run in both a looped mode or one-shot mode. There are currently 44 factory samples, ranging across 10 categories. The user is able to import their own samples from the standard WAV format, which will be automatically converted into the internal format. The sample database is managed using the FNV-1a hash algorithm to ensure that patches always load the correct sample. 2 mod envs and 2 LFOs, each with 2 dedicated modulation slots. There is also a modulation matrix with 8 additional modulation slots, for a total of 16. There are over 70 modulation destinations, and 10 modulation sources. Modulation destinations are selected by clicking on the target control. Dials show both the currently set value as well as their value after modulation is applied. Hovering over a modulated control highlights the modulation slots that control it. Arpeggiator and sequencer. The arpeggiator can be configured to not retrigger envelopes, useful for creating chiptune effects. 5 effects: reverb (with 4 selectable algorithms), ping-pong delay, stereo phaser, parameter EQ, and a distortion unit. The distortion contains Light, Soft, Middle and Hard algorithms closely modeled after the Access Virus, to achieve a distinctive asymmetric distortion. While modifying the EQ parameters, a preview is displayed of its frequency response; this is immediately hidden when no longer needed.